AI-Powered AnyPS5 Tool Ports PS5 Games to PC; Gamers Eye GTA 6
Open-source tool converts PS5 games to run directly on PC
AnyPS5 is an open-source, AI-powered project hosted on GitHub that takes PS5 game executables and converts them into programs that run natively on Windows and Linux PCs. Rather than emulating the PlayStation 5, the project replaces Sony's system libraries with its own custom versions, allowing games to run directly on PC hardware.
The work is being done using AI-assisted coding techniques. A community-run tracker has logged over 180 PS5 titles that have been attempted with the tool, but only a handful have been verified as playable.
Key project numbers
- Project updates report 100% of PS5 GPU shaders have been ported, with system library completion ranging from 86.47% (per a developer's October 12 tweet) to 88% (per the project narrative).
- Over 180 PS5 titles have been attempted; only a small number are verified playable.
- Discord community members warn the remaining 12% of system libraries could take a long time, especially as new libraries are continuously being discovered.
- Community demos have shown GTA 5 at 27 FPS, Phasmophobia at 25 FPS, Vampire Survivors at 60 FPS, and Epic Mickey at 4 FPS.
None of the games shown in demos are fully playable yet due to incomplete system libraries and game-specific bugs.
Can GTA 6 run on PC at launch?
This is the most talked-about speculation around AnyPS5. Pseudonymous TikTok gaming creator Schlayerr claimed that "GTA 6 most likely will be able to run on your PC at launch, and [with] significantly higher frames than it would on your PS5." He added: "We live in a crazy time."
Theodore Agranat, Director of Web3 at Gunzilla Games, told Decrypt that the concept is "technically feasible given the similarities between console and PC architectures, and AI can dramatically accelerate the reverse engineering work." However, he remained skeptical about whether the tool "can deliver the quality, performance, and fidelity players expect from AAA games at scale."
Connection to Sony's physical disc ban
AnyPS5's Discord server bans piracy, and using the tool requires purchasing games through the PlayStation Store. Some PlayStation users speculate that the project is partly a response to Sony's July announcement that it will stop producing physical game discs at the start of 2028.
Pseudonymous creator The 1st Gamer said on TikTok, "The reason this all happened is because Sony discontinued discs. They wanted to go digital, and they did, but just not on PS5."
The disc decision drew significant backlash. A petition called "Don't Kill the Disc" gathered over 385,000 signatures, and former PlayStation executive Shawn Layden called it a "heavily spreadsheeted decision" that has damaged the company's reputation. In August, Sony argued in a California court that purchasing a game on the PlayStation Store does not equal ownership of it.
Agranat noted that "even without Sony stopping physical discs, this was bound to happen with AI accelerating dev." He expressed hope that projects like AnyPS5 could "push platform holders to offer the same flexibility themselves, but at a much higher standard," envisioning a future where Sony releases games on PC alongside consoles. "That would be a genuine win-win," he said.
Firmware updates as a potential hurdle
Discord community members pointed out that a mandatory firmware update could be a roadblock for running GTA 6 on PC through AnyPS5. The project would need to update its converted files to match any new firmware, which could cause delays before GTA 6 becomes available.
Agranat acknowledged that "firmware updates could create hurdles, particularly around DRM, but likely wouldn't invalidate the entire approach."